Charlotte, NC · Portfolio 2026

Nathan
Clinton

Product Designer — I design products that make complex things feel simple.

5+ years designing end-to-end — from consumer product concepts to enterprise systems used thousands of hours a day. 16,000+ hours saved. Based in Charlotte, NC.

Section 02 — Work

Selected work

Five projects — one personal product concept, three enterprise systems, one research engagement. Each one skimmable in 30 seconds.

Flagship Personal Product Concept · 2026

Dexly

A hybrid skill-barter and gig platform built on the idea that everyone's good at something.

Dexly reimagines the gig economy as a community-driven exchange. Users trade skills through barter, cash, or a flexible mix of both — including an in-app currency, "Dexlies." Gamified systems (Account Levels, activity streaks, seasonal rewards) turn one-time transactions into an ongoing ecosystem of trust and engagement.

Problem

Traditional gig platforms like Fiverr and Upwork are built entirely around money — excluding people with valuable skills but limited resources, and offering little reason to stay engaged beyond the transaction.

Solution

A hybrid marketplace where value flows in more than one direction. Barter, cash, or both; gamified progression that builds credibility; a discovery experience designed around what people can offer each other — not just what they can pay.

Role

Sole designer, end to end — product strategy, UX research (personas, competitive analysis), user flows, high-fidelity UI (glassmorphism visual language), design system and component library, interactive prototyping in Figma Make, gamification and engagement design, accessibility.

View Live Prototype
Featured screens 04
Dexly login screen — frosted-glass sign-in form over a city park scene, with the tagline 'Everyone's Good At Something'
Dexly homepage — profile completion card, Account Level 25 progress toward the next season tier, quick actions, and recent activity
Dexly explore screen — search with category filters and service listings showing trust levels and prices in dollars or Dexlies
Dexly messages screen — conversation list with negotiation status badges like Negotiating, Offer Sent, and In Progress
View Live Prototype

login · homepage · explore · messages — live prototype in Figma Make

Lowe's Internal Enterprise System · 2026

Assign Hub

Redesigning who-owns-what: the system that assigns people to product hierarchies.

Assign Hub governs ownership across merchandising — who is responsible for each category, product group, and assortment. The legacy application, built over 20 years ago, buried these critical decisions under outdated patterns and click-heavy workflows. I led the end-to-end redesign: wireframes through high-fidelity prototypes.

~60% faster
single assignment update: 195 seconds and 16 clicks → 80 seconds
75% less
weekly assignment workload: 15–20 hours → reduced by 75%
Role

Owned the end-to-end design process — wireframes through final UI and interactive prototyping. Used AI-accelerated exploration (Figma Make) to iterate rapidly. Made strategic feature-prioritization decisions, removing friction-heavy elements and enhancing core assignment workflows. Partnered with product and engineering to ensure feasibility and implementation readiness.

Internal Lowe's project — details available in interview settings.

assign_hub.viz ownership graph

Abstract visualization — people assigned to product hierarchies, with re-routing and backup ownership. No real screens (NDA).

Lowe's Internal Enterprise System · 2025

DC Stocking

Deciding where inventory lives: which distribution centers stock which items.

DC Stocking determines whether an item is stocked at a distribution center — the decisions that control which DCs can hold and replenish items for stores. The 20-year-old legacy tool made this item-by-item and painfully manual. I led the end-to-end redesign, including a bulk-upload capability that changed the scale of what users can do.

600 hrs
projected savings per user per year (~3,000 → ~2,400)
~50 min
saved per 100 items with the new bulk upload
10,000
lines supported per bulk-upload file
Role

Owned the end-to-end design process — wireframes through final UI and interactive prototyping. Simplified complex stocking workflows, prioritized the most critical actions, and introduced the bulk-upload experience. Collaborated closely with product and engineering partners through implementation.

Internal Lowe's project — details available in interview settings.

dc_stocking.viz stock network

Abstract visualization — items routing to DC nodes; lit = stocked, dark = non-stocked. Periodic bulk wave. No real screens (NDA).

Lowe's Internal Enterprise System · 2026

OPS

The system of record for how vendor programs get replenished and ordered.

OPS manages the rules and settings that tell downstream systems how every vendor program should be replenished and ordered. Before the redesign, high manual overhead — constant updates, configuration changes, and program proliferation — produced inefficient programs and inaccurate order-parameter recommendations. I led the end-to-end design of the modernized experience.

16,000+ hrs
saved per year through reduced manual setup and faster processing
$1M+
margin opportunity from consolidating vendor programs
~60%
manual inputs cut via LUMOS-driven order-parameter attribution and automated workflows
100% → <5%
manual effort in program setup, via automation
Role

Owned the end-to-end design process — wireframes through final UI and interactive prototyping. Used AI-accelerated exploration (Figma Make) to iterate rapidly. Translated complex replenishment logic and legacy workflows into simplified, intuitive experiences, prioritizing features strategically. Partnered with product and engineering to align designs with business goals and implementation.

Internal Lowe's project — details available in interview settings.

ops.viz rules engine

Abstract visualization — system of record emitting parameters downstream; LUMOS run auto-attributes as manual inputs dim. No real screens (NDA).

Research spotlight Kimberly-Clark · 2022

Salesforce

100+ pain points uncovered: deep UX research for a global Salesforce redesign.

A research-and-wireframing engagement to redesign Kimberly-Clark's Salesforce CRM, where the layout varied region to region with heavy inconsistency. The goal: a master template serving all regions and sales roles, with fewer steps and less noise.

Process

Interviewed Kimberly-Clark Salesforce employees across roles; built interview scripts, an affinity wall, user personas, user journeys, and user flows; wireframed role-specific homepages for Demand Generation, BDR Sales, and SDR Sales.

100+
distinct pain points surfaced in research
15%
ahead of deadline — informing a better-quality app across NA, LAO, and EMEA
"Let's be real — research is never really finished."

Section 03 — About

About

I'm Nathan Clinton, a Product Designer based in Charlotte, NC, with 5+ years of experience designing end-to-end — from research and strategy through high-fidelity prototypes.

What I do best is make complex things feel simple. I've spent recent years untangling complex enterprise systems — rebuilding decades-old tools into experiences that are fast, intuitive, and measurably better — and I bring that same clarity-first thinking to consumer and B2B products. The results speak in hours saved, clicks eliminated, and workflows people no longer dread. Projects like Dexly show where I'm headed: marketplace dynamics, engagement loops, and product experiences built for people, not just processes.

My foundation in customer service taught me to truly understand people — and it shows up in every design decision I make. I'm driven by collaboration, continuous improvement, and building products that don't just work well, but feel good to use.

Off the clock

Gaming with friends, golf, the gym, traveling, new foods and breweries, hiking, sports, movies, and music. Friends describe me as patient, kind, and generous — qualities I bring to my work, too.

Section 04 — Contact

Let's build something.

Open to product design opportunities and always up for talking shop.

NathanMClinton@gmail.com