Dexly
A hybrid skill-barter and gig platform built on the idea that everyone's good at something.
Dexly reimagines the gig economy as a community-driven exchange. Users trade skills through barter, cash, or a flexible mix of both — including an in-app currency, "Dexlies." Gamified systems (Account Levels, activity streaks, seasonal rewards) turn one-time transactions into an ongoing ecosystem of trust and engagement.
Traditional gig platforms like Fiverr and Upwork are built entirely around money — excluding people with valuable skills but limited resources, and offering little reason to stay engaged beyond the transaction.
A hybrid marketplace where value flows in more than one direction. Barter, cash, or both; gamified progression that builds credibility; a discovery experience designed around what people can offer each other — not just what they can pay.
Sole designer, end to end — product strategy, UX research (personas, competitive analysis), user flows, high-fidelity UI (glassmorphism visual language), design system and component library, interactive prototyping in Figma Make, gamification and engagement design, accessibility.
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